In addition, you can check out these other stories related to the latest video game business trends:
Alex Rodriguez, Shaquille O'neal, and Magic Johnson are only some of the professional athletes getting involved in the biggest and newest sport: Competitive Video Gaming or eSports (Electronic Sports). This past Monday, the Philadelphia 76ers along with a group of investors purchased a professional gaming team by the name of Dignitas along with Team Apex - most commonly known for their dominance in the free to play mega-hit League of Legends. In acquiring ownership in these two teams, they now enter the arena in games such as Overwatch, Counter Strike: Global Offensive, Heroes of the Storm, and Smite. See the video below for more details.
In addition, you can check out these other stories related to the latest video game business trends:
The video game industry continuously expanding and competitive electronic sports (eSports) are becoming common place in the mainstream. Wherever you go, you are almost guaranteed to meet people interested in video games. It is becoming just as easy to kick up a conversation with a stranger regarding the latest Destiny DLC as it used to be to start a conversation about the latest Eminem album. Video games are the new entertainment, and they are not only here to stay - they are here to dominate.
A wise man (The Joker, The Dark Knight) once said "If you're good at something, never do it for free". So we have a lot of people playing video games, that's obvious - but what happens if you're good and want to make some money doing it? Where do you go?
As it stands right now, most worthwhile gaming competitions require a fair amount of travel accommodations to participate. These competitions aren't as common as they could be. The dates and venues are inconsistent and who's to say if your game of choice will even be hosted. These travel accommodations can get expensive for a gamer (usually a younger guy, without much disposable income and most of his time spent practicing his game and perfecting his skill). If you have managed to get out to enough of these events and place among the top tier teams, some companies will sponsor your team and pay for said travel accommodations. These sponsorships usually tend to be short-lived as many competitive teams disintegrate without enough consistent events to keep the revenue flowing. Unlike other sports, not all the teams are guaranteed to participate, and very few of them will see a dime. In eSports only the best of the best get paid, and those paychecks can be unreliable.
The proposed solution is to have more community driven events for gamers. A place for gamers to practice, build recognition, and possibly earn some cash. I personally have hosted tons of different gaming competitions right through this website for months. We hosted events in NBA2k, Call of Duty, FIFA, Super Smash Brothers, Mortal Kombat and many more, all over Miami. The reality of it is that in order to host these events you need a venue, you need equipment, you need marketing, you need staff. Venues are insanely expensive in Miami even when just renting for a just few hours. Don't forget the costs and risks of providing consoles, games, controllers, and TVs for all participants can get very expensive. All of these things are expenses that need to be covered by revenues.
Here is where it gets discouraging. Generating revenues from local video game competitions is very difficult for several different reasons. The money paid by participants is usually expected as a prize payout for the winning team, or teams. The other option is to provide food and drinks for sale at the venue. Like mentioned earlier, most gamers who have enough time to practice a video game professionally don't have much disposable income because they are still in school and probably not far along into a career. Even if you manage to sell food, drinks, and some other gaming merchandise it will unlikely be enough to cover the overhead expenses, much less make the endeavor profitable. The reality of it for the gamer is this: Why drive somewhere and spend money to play a game I own, when I can sit at home and comfortably do the same thing without spending any money? In a place like Miami, where even taking too deep of a breath could put you outside of your cost of living - this isn't viable.
I think this is simply an extension of the internet-social times that we live in. It is far more comfortable to game from home and chat with friends on a headset than to spend extra time and money just to play face to face with others. Face to face interactions are less and less common, and this applies to everything, including remote jobs, internet-based classes, social media sharing, and of course gaming.
Some hope lies in the fact that the video game market is maturing. The people who grew up playing Goldeneye on N64, split screen with 4 people - the social gamers - are now the consumers. They are the guys with careers and disposable income. However, these are also the guys with families, and commitments. Unfortunately, being a professional gamer is a far cry from what is required of a "grown up".
The reality of it is that if we want the competitive gaming scene in South Florida to blossom, it will require the same sort of investment and structure that is in place for other sports such as basketball, soccer, baseball, and football. We need places for gamers to meet for practice. We need organized community leagues. We need corporate sponsors who can see the opportunities for growth, and marketing. If Adidas can sponsor a community Basketball league, why can't Gamestop sponsor an Overwatch competition?
Please let us know your thoughts, comments, or ideas in the section below!
Between Bloodborne: The Old Hunters DLC and the announced release date for Dark Souls 3, fans of the studio will have plenty to keep entertained with. The Bloodborne DLC is scheduled for release on November 24th 2015 and thew new addition to the Dark Souls series is schedule for April 2016. For now, check out the videos below for gameplay of Darksouls 3 and the trailer for Bloodborne: The Old Hunters DLC.
If you aren't familiar with DLC (downloadable content) in video games, I will give you a quick breakdown of what it is and why the tears shed by so many could end the California drought overnight.
Downloadable content is additional content that is released for video games that are already on the market, for an additional fee. This content usually includes new maps, new guns, new activities and the price could range anywhere from $10 to $40.
The issue people seem to have with this is that they claim video game companies are shipping out "half completed" games and saving most of the content for DLC packages so that they can charge more money.
I have been playing video games across all consoles, including PC, for about 20 years and not once have I been "forced" to pay for anything. Gamers, like most of the more recent generation youngsters have grown entitled and spoiled. We seem to forget that video games are a form of entertainment, a hobby - and a relatively inexpensive one at that. If you don't want to spend the money to play, then don't. Simple as that. I have never seen any DLC content that was "required". Not to mention, never has there been a time when video games are so cheap and easy to obtain. The free-to-play market is booming. Tons of independent developers sell great games on Steam for dirt cheap ($5-$20). Hell, you even get bundles of free games on each Sony console, every month, just for signing up for the PlayStation network.
Let's take an example of DLC, so that we can bring this scenario to life: Destiny. Destiny is one of the games who has received the most flak for being money hungry in their sales models related to DLC. Destiny released on console on September 9th, 2014 and has already released 2 downloadable expansions with another one slated for this September of 2015. You were able to buy the first 2 expansions, both for $30. Each expansions came with tons of new guns, maps, and activities as well as a higher level cap.
My question is this: if you truly enjoyed Destiny, and wanted to keep playing it, would you have rather lined up to buy a whole new game titled "Destiny 2" for $60? Or would you rather pay 30 bucks, keep all your characters and progress, and unlock a bunch more cool stuff to do? I think it's a simple answer. One could argue that they should have included some of that content in the original release. To which I would reply that maybe they should have just waited 5 years to round up all the content and release it at once, all in one game....joking. By releasing the content piece meal, they are able to test and tweak it according to the audience's response. If you haven't been paying attention, you should note that each expansion they have released has been better than the last.
People don't seem to realize the way video game production and marketing works. Video game developers like Bungie (responsible for Halo franchise, as well as Destiny) are obligated to keep their staff working on projects and content. If they don't constantly put out content, they go out of business. Or do you think once they finish developing the game, all the employees get the summer off from work so that they can go home binge on the games they created? No, they don't. They still need to get paid and therefore they still need to work. See how it works?
For years, PC gaming dominated console gaming in the sense that PC games received continued support and expansions - something that console gaming wasn't yet able to achieve, due to lack functionality on the consoles. Now, developers can fix bugs and glitches with the game after launch as well as make tweaks to improve the experience for their customers. We should be thankful for this capability and the features it brings with it.
Competitive gaming is becoming more acceptable as a sport. Recently, a Heroes of the Storm competition was broadcast on ESPN2 and stirred some controversy as to whether eSports are actually considered sports. Serious gamers are making a comfortable living doing what they love. Where are the revenue streams you ask? Here are just a few:
In conclusion, video games are here to stay and their popularity as a sport is rapidly growing. Check out the documentary below which details the lavish lifestyles of some of the gaming industry's most successful players:
When you buy your PS4 you get a year of manufacturer warranty. Recently, my PS4 which I bought less than a year ago (Destiny bundle white PS4 in October 2014) completely shut off and refuses to stay on for more than 5 minutes. After doing some research online, there are a ton of people having the same issue. YouTube videos such as this show the failure in action, or lack thereof.
The most alarming issue is that some people who sent it in for repairs under the stock warranty program had the same issue just months, and even days, after receiving their supposedly "repaired PS4". It appears to be an issue with the Power Supply Units (PSU) that Sony is putting in their PS4s.
So what happens if you send it in for repair under warranty and then it happens again? Well, after the repair you have 90 days of extended warranty. If it crumbles on you once again after that time period, you are on your own and would have to pay a nice chunk of money to get it fixed - or you could buy an Xbox One (eeeeewwwwl!).
I am sending my PS4 in for repair at some point today and was told it would take 7-10 business days to turn around from the moment they receive it. As my subsequent 90 days of warranty begin to come to a close I plan to purchase a $59.99 plan of extended warranty for 3 years. As I see this having to be a routine thing of sending in my PS4 for repairs every couple of months. You can buy the Sony warranty directly from here or by logging into your Playstation account online and looking under Playstation Protection Plan in the Knowledge Center.
A depository of everything a young guy would find useful, interesting, or funny.